Stake looks to enable indie creators to thrive with new server

Online operator Stake is to add a new level to creativity and storytelling in iGaming and slots. 

It comes through the launch of the firm’s remote game server, Stake Engine, which aims to provide a place for indie creators to thrive. 

Over 6,000 developers have signed up to Stake Engine, which provides developers of all sizes the ability to publish games in as little as 24 hours. 

In addition, those that are part of the programme now have access to a developer testing tool, which allows games to be tested directly within the Stake Engine environment.

Key capabilities of testing include instant toggling between currencies, languages and device types, wallet balance simulation and switching between local developer builds and live published versions. 

“This is the first time iGaming developers can test so flexibly and directly on the same system that powers their live games,” commented Hayden Bruin, Engineer at Stake Engine.

“With the launch of our testing tool and forum, we’re giving developers the speed, confidence, and collaborative environment they need to deliver exceptional gaming experiences.”

Bruin added that Stake foresees the engine delivering “entirely new categories of games”, through facilitating a blend of indie storytelling and iGaming mechanics.

Staked cited the success of a myriad of games that have already emerged from the Stake Engine, including Drop the Boss, a politically-themed crash game developed by Mirror Image Gaming.

The game portrays a “boss” character, which closely resembles current US President Donald Trump, free-falling from a plane. The player’s winnings increase the longer he stays airborne.

According to Stake, more than five million bets were placed on the game last month.

So far, 36 games powered by the Stake Engine have been released on Stake’s platform, with more expected in the near future. Developers receive 10% of the gross gaming revenues their games produce, paid monthly.